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PostPosted: Wed Mar 25, 2009 9:44 pm 
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Prince
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Just so everyone knows that there are some options for character creation, take another look at the first post. It currently includes rules for making the following character types: Dwarfs (Dwarfs), Humans (Bretonnia, Empire), Elves (High Elves, Wood Elves), Goblins/Night Goblins/Orcs (Orcs & Goblins), Ogres (Ogre Kingdoms). Next week I plan to add Vampires to that list.

With that said, people are running out of excuses to not make a character or join a game! There are several races represented and more are on their way! If the Dwarf RPG isnt for you, then swing through the city of Roulette! Both games should be an enjoyable experience!


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PostPosted: Wed Mar 25, 2009 10:27 pm 
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General
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So I can have two characters for Roulette and Ox Face?

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RECORDS WLD
Lord Morgrim Grudgebelly's Throng-2093pts 8 12 3
The Orc & Night Gobbo Horde of the Toothpuller Tribe-704pts 0 3 0

O o
/¯___________________________________
| IMA FIRIN' MEH LAZAR! SHOOP DA WHOOP!
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 Post subject:
PostPosted: Wed Mar 25, 2009 10:32 pm 
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Prince
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I dont see why not.


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PostPosted: Mon Mar 30, 2009 12:13 am 
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Militiaman
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how many main items can we take i see two numbers a 3 and a 4
here is my charcter:
gresh bloodbelly
Ogre Basic Stats
M 6
WS 4
BS 2
S 4
T 4
W 3
I 2
A 3
Ld 7
maw's teeth:great sword
one long swords: the dragoon
skullneklace
gut armor
chang of clothes, Backpack, Sleep Roll, Flint & Steel, Simple fishing gear,
special rules
Bull Charge
Sixth Sense
Unbreakable

gresh was a maneater of the angery fist tribe when he lost an eye to being a test subject to the chaos dwarfs, a new leadbelchers weapon they had created. gresh out raged over the lost of his eye butchered them all and made the rest forge a great sword with ancient and dark runes. after this was done gresh ate them and left to find worthy opponets to kill
gresh now plans to be the new tyrant of the angry fist tribe and plans to work hard to make sure he is ready to take on the tyrant, goregutz, his brother.
description:
gresh stands slightly above half the ogres and his skill a little beter then most ogres. he is always takes care to eat his victems and saves their skull as a throphy on his skullnecklace which is very important to him he got it as a present from his father the former tyrant of the angry fists tribe. he plans on adding his brothers head to this collection. he is known for his fearlessness and grim determination to win at all cost.


Last edited by darkorkgresh on Mon Mar 30, 2009 7:12 pm, edited 1 time in total.

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PostPosted: Mon Mar 30, 2009 12:24 am 
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Field Marshall
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He looks preety good but he needs a unique item of some form like a necklace or an armband.Perhaps make him a maneater at the moment,witch RPG are you interested in playing?

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PostPosted: Mon Mar 30, 2009 11:27 am 
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Prince
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darkorkgresh wrote:
how many main items can we take i see two numbers a 3 and a 4


I'll try to get that fixed next time I put together rules for a race/army. Unless Son of Khaine has a problem with it, I'd say go with 4 items. The limit is mostly there to keep people from getting too carried away on their own.


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PostPosted: Mon Mar 30, 2009 7:14 pm 
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Militiaman
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Son Of Khaine wrote:
He looks preety good but he needs a unique item of some form like a necklace or an armband.Perhaps make him a maneater at the moment,witch RPG are you interested in playing?

any that has a opening and and starts at first level


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PostPosted: Mon Mar 30, 2009 7:18 pm 
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Field Marshall
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Which ever one you want to join I'd go for Roulette right now it would fit your charchter well.

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PostPosted: Mon Mar 30, 2009 10:51 pm 
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Prince
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Son Of Khaine wrote:
Which ever one you want to join I'd go for Roulette right now it would fit your charchter well.


I agree with Khaine. I made Roulette the way I did so it could act as a "Holding pen" for characters waiting for a game they are interested in. Roulette will have a lot of small quests, many of them character created. Its a great place to get a feel for your character. It will lack the grand storyarcs of the Dwarf RPG and others like it though.


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PostPosted: Mon Mar 30, 2009 11:58 pm 
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Beggar

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little tim

M 4
WS 3
BS 6
S 3
T 3
W 2
I 3
A 1
Ld 7

special rules
-sixth sense
-Night Vision
-Sneaky Schemes

gear
repeter crossbow
throwing knives
dragon bomb
saber(made of a strang black metal)
under armor made from melted down dwarf armor
standered night goblin robes
travel gear(bead role, water canten,fire starter, etc.)

history
-tim never tells more about himself (he suprisingly specks human) than that he is from the vaults. he is timid or so he apears but in truth he know many things, somthings most people would never belive (who would belive a night goblin drinking dwarf made beer anyway). he is a mecinarie who specilzes in killing medium sized monsters. can be fond at the smoking crossbow.

discription
looks like most other night goblin but a little taller. has dark green skin and deap blue eyes that glow fantly in the dark


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 Post subject:
PostPosted: Tue Mar 31, 2009 12:02 am 
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Field Marshall
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Finally a goblin,he looks pretty good.

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PostPosted: Tue Mar 31, 2009 12:10 am 
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Prince
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Very cool character! I almost put off making rules for making Goblins for a while, now I'm glad I didnt wait!


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PostPosted: Tue Mar 31, 2009 12:29 am 
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Field Marshall
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Admiral can you drop one item,I kinda want to keep it under four weapons and armor.

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 Post subject:
PostPosted: Tue Mar 31, 2009 2:56 am 
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Beggar

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sorry i thought a sword came free ok by me drop the dragon bomb (even though it souned cool). could i buy one later?


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PostPosted: Tue Mar 31, 2009 3:05 am 
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Field Marshall
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Yes you can.

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