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 Post subject: City Of Roulette: Chapter 2
PostPosted: Thu May 14, 2009 5:37 pm 
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Prince
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Location: Lake Preston, SD
Please read ALL of the following before posting in this thread!

City of Roulette is an open RPG thread. It is a place where characters of all races are welcome.

Chapter 1: http://battlereporter.freeforums.org/ci ... -t895.html

Roulette Timeline:

Chapter 1
Day One:
-Darrin Black leaves a path of destruction while fleeing the City Guard. He is captured and released within hours.
-Darrin Black enters the employ of Dagon Raan
-Albert & Crystal Vanderhof vanish from their home in Roulette.

Day Two:
-Dagon Raan and the Assassin Guild's leader meet in secret concerning recent events and the Guild's roll in them.
-The Archangel sails into port. Captain Gregory Rivers gives much of his crew shoreleave, including Vincent O'Brien.
-Gresh Bloodbelly arrives in Roulette.
-Albert Vanderhof is found dead in an alley across town from his home.


Day Three:
-Gob arrives in Roulette
-Wilfrid Wulfhammer arrives in Roulette.
-Jade Rose commissions the creation of an unknown item.
-Darrin is exiled from the Assassins Guild.
-Uthred Marksmith Arrives in Roulette.
-Crystal Vanderhof is rescued from several Assassin Guild assassins.
-Vincent O'Brien starts his career as a fighter in the Pit.
-Konrad Jutzenbach, arrives in Roulette
-Thaddeus Blan, the only remaining Warrior Priest of Sigmar in Roulette is slain by the Assassins Guild.
-Georgi Voh Der Ban arrives in Roulette, upon meeting Dagon Raan he discovers that there are other Vampires in Roulette.

Day Four:
-The Archangel is badly damaged by the assassin's Guild.
-Dagon Raan kills the leader of the Assassin's Guild, then manipulates Darrin into assuming control of the now dimenished Assassin's Guild.
-A shadowy figure directs Dagon Raan to continue as planned. At this point there is no clue as to what those plans may be.



City of Roulette's TEN COMMANDMENTS

1. Please create a character before posting here. If you need help creating a character please PM Son Of Khaine or myself, either one of us will be happy to help.

Character Creation Rules can be found here:
http://battlereporter.freeforums.org/ch ... -t858.html

You can post your completed character here:
http://battlereporter.freeforums.org/ch ... -t870.html

2. When Posting in character, please use the following format:

Character Name
Current Location

Example:
Logan ThunderAxe
Ox's Face Tavern

3. When Posting out of character, please use the following format:

(I am now talking out of character)

4. Remember, the storyteller ALWAYS has final word as to what happens, In other words, if you want to do something post what you want to do, then let the storyteller determine the outcome. Also, if the storyteller puts you in a location, let him describe it. For Example: Logan wants to take the head off of a troll with his axe. So my post would look something like this: "Logan jumps through the air, swinging his axe with all his strength. The blade arcs through the air towards the the trolls neck." At this point the storyteller would decide if the character hit his target and how much damage he has done.

5. Feel free to create new locations in and near the City, take the time to describe them in detail. If your character wishes to leave Roulette or its surrounding areas, please post their activity in the appropriate RPG thread.

6. Feel free to start your own little mini quests, but please take the time to PM the storyteller with enough detail about the story that he can create Villans and situations appropriate to that story.

7. Two Character Limit, please limit yourself to two active characters in this thread at any time. That dosnt mean you can post two characters as a time, it means you can only have two characters who are in or around this town at any time.

8. I reserve the right to add any location created by a player to the Locations of note section, making them a long term part of the game.

9. If a new player joins the game, please cut them some slack and help them feel welcome.

10. The Golden Rule: Have Fun!


Roulette is a massive city, it takes most of a day to cross from one side to the other. Its safe to say it will take a character half an hour to cross from one grid space to another. Grid Locations are posted with the location descriptions below.
Image
Locations of note:

East Gate: (E9)
Roulette's main gate.

Northeast Guard Headquarters (C8 )
The largest of Roulette's four Guard Headquarters, the guards from this guardhouse are responsible for the main gate and marketplace of roulette. Agustus Florin commands this Guardhouse. Agustus is a grim and serious old veteran who's only real joy is holding a grudge.

Roulette Marketplace: (E6, E7)
-The Roulette marketplace is a busteling marketplace with rare and exotic items from around the world. People are packed shoulder to shoulder in the wide street as everyone wanders from stall to stall seeking what they came for. The sound of merchants selling everything from fresh baked bread, to magical neclaces can be heard for blocks around. The stores along the marketplace are large brick buildings with large signs above their doors to draw in prospective buyers.

Spellbreaker's Rune: (E7)
-Spellbreaker's Rune is an old Runeship, owned by an even older Dwarf. The shop is a dusty, yet well organized establishment. Thelonius Spellbreaker is an old and fragile old dwarf and nearly completely blind. Many think that his mind is starting to go with how he rambles on at times. He fondly remembers hammering away durring battle, the sound of steel striking the Anvil of Doom before him, . . . . . .


The Archangel: (C1)
-The Archangel is a large ship resting in one of the few deep bearths along the waterfront. The ship is well cared for and the crew is the very picture of efficiency. Cantain Gregory Rivers is a serious, slightly arrogant man who is all business, all the time.


The Drunken Dwarf: (B4)
-The Drunken Dwarf is a tavern with a bad reputation. Known for its frequent fights and its underhanded dealings. Its interior is a dark, dank, smoke filled den of corruption. Rumors persist that some people enter the bar and are never seen again, but nothing has ever been proven in spite of several missing persons investigations. The owner is Dagon Raan, a young man with long black hair, and aways dressed in black leather. Many think he is human, but no one is completely sure. He is known for his friendly nature and his quick smile by most, but those who have taken the time to get to know him act as if they are scared in his presence. The taverns security comes in for form of a hulking ogre by the name or Oor. Oor dosnt talk much and only answers to Dagon. The beautiful twin elves, Amelia and Anelia wander from table to table serving drinks throughout the night, playfully flirting every step of the way.

The Pit: (?)
Where the cities most violent fights take place. "The Rat" is an alarmingly clean Skaven who sets the odds for the fights and takes bets.

The Razor's Edge: (G6)
-The Razors edge is a well known weapon and armor shop in Roulette. When stepping through the door, people see a wide assortment of of both functional and beautiful armor and weapons. The elderly Dwarf Ewen AnvilFist owns and runs the shop. Forgeing many of the items sold in the store with the help of his two sons Ebber and Addle. Where as Ewen is a grumpy snippy old man, his two sons are friendly.

The Reaver's Nest: (H8 )
-The Reavers Nest is a mercenary guild. Owned and run by the proud and well past his prime Edmond Starren, the Reavers Nest is a well kept establishment where individuals can seek out work, or simply set around for a game of cards or dice. For that matter, if you have a few coins, you are welcome to post jobs for others. A large board along the back wall almost always has job posting for mercanaries and bounty hunters. If you stay around for a while, Edmond is always happy to entertain people with tales of his glory days when he still fought for the Empire. Whether you are looking for a full time job, or just something little to pad your pocket, this is the place to go.

The Wizard's Orb: (E5)
-The Wizard's Orb is an odd place. Everything from shrunken heads to fine jewelry hang from hooks. The floor is covered in ornate rugs and thw walls are covered with exotic and magical banners. almost every free space in the Wizard's Orb is filled with strange and magical items, its difficult to move in the small front room without knocking something over, and when looking behind the counter, patrons can see that the back of the establishment is even worse. No one can think of a time when they have entered the store without seeing Aaron Starfire setting regally on a large ornate pillow behind the counter. His long beard is grey and his eyes are solid white. He seems to enjoy telling stores about the items in his store and seems almost reluctant to part with some, . . .

Waterfront (A1, B1, C1)
Dozens of large ships can always be seen in the bay or docked near shore. The Waterfront is a hive of activity around the clock.

Waterfront/NorthWest Guard Headquarters & Prison (C1)
-A large well kept barracs is built near the docks, a putrid and dark dungeon rests beneath it. The local commander, and elf by the name of Corran Varn beleaves in keeping things efficiant, often having guards transfered that he feels arent up to his standards. Many of the Guards who serve under him feel that it is an honor.

Noteworthy NPC's:

-Crystal Vanderhof: A young girl of noble blood. Often scared, she tries to do whats right.
-Jade Rose: A powerful wizard of the Lore of Heavens. When she sets her sights on a cause, nothing can stop her.


Current Characters:

Darrin Black: 0 Experience Point (Son of Khaine)
*Haydon (Apprentace/Ch2)
-Loner (2Pts)
-Scouting (2Pts)
Georgi Voh Der Ban: 3 Experience Point (galeac)
Gob: 3 Experience Point (darkorkgresh)
Gresh Bloodbelly: 2 Experience Point (darkorkgresh)
Haydon: 0 Experience Points (Goth)
Konrad Jutzenbach: 1 Experience Point (Hereticus)
Malefor Lightrider: 2 Experience Point (strongarmour)
Ranu Lacoy: 1 Experience Point (Krash)
Vincent O'Brien: 1 Experience Point (Son of Khaine)
-Boxing (2pts)
Wilfrid Wulfhammer: 4 Experience Point (galeac)


Roulette Graveyard:

-Albert Vanderhof: Nobleman and father of Crystal Vanderhof. Killed by the Assassins Guild.
-Jared: Member of the Assassin's Guild. Slain by Darrin Black.
-Shadowlord: Former leader and founder of the Assassins Guild. Killed by Dagon Raan, Darrin Black has taken credit for the deed.
-Thaddeus Blan: Priest of the Temple of Sigmar, slain by the Assassin's Guild.


Inactive characters, lost to the sands of time:

-Logan "The Lion" Hanfrejidic: 0 Experience Point (Monkeymatt)
-Marcus Sigcklemeyer: 1 Experience Point (thepowner238)


Last edited by Guardian_A on Mon Aug 24, 2009 4:07 am, edited 11 times in total.

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 Post subject:
PostPosted: Thu May 14, 2009 5:39 pm 
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Prince
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Location: Lake Preston, SD
The Assassin Guildmasters body hanging from the city gates shakes Roulette's underworld to its core. With the Guild gone, the people of Roulette begin to feel safe at night again. As the sun rises, the first rays of golden light of the day touch the corpse, casting the black clad figure in bright light. The City Guard quickly lowers the body and carts it off to be burried. Rumors of the Guild's assassins being slain all over the city during the night are heard everywhere. It isnt long before everyone in the city knows that the dreaded Assassins Guild has fallen.


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 Post subject:
PostPosted: Thu May 14, 2009 5:44 pm 
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Field Marshall
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Location: MT,USA
(Nice job here Guardian,one question where did Darrin end up. Also how many Assassins were slain in all the fights?)

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 Post subject:
PostPosted: Thu May 14, 2009 6:07 pm 
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Prince
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Location: Lake Preston, SD
(I dont know where Darrin went, . . . you havent told us yet! :P

I had originally figured the Guild to be about 20 members strong, so here's the breakdown:

5 Dead Assassins. Albert, Jade & Thaddeus, the characters didnt see those events.
1 Darrin Exiled
2 Dead Assassins. Jade & Vincient while saving Crystal.
6 Dead Assassins. Temple of Sigmar fight.
2 Dead Assassins. On the docks, near the Archangel. One killed by Darrin, the other by the Sigmar group.
1 Dead Guildmaster. Slain by Dagon.
2 Living Assassins. Cought outside the city limits during the recent fighting.
Total: 19

That number does not include "friends" and informants associated with the guild.)


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 Post subject:
PostPosted: Thu May 14, 2009 6:18 pm 
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Field Marshall
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(Ah so it's just me and three others.Would you mind if Darrin used the sewer entrance by the east gate speaking as he's around those parts)

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 Post subject:
PostPosted: Thu May 14, 2009 6:21 pm 
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Prince
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Location: Lake Preston, SD
(No problem, and its just you and two others.)


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 Post subject:
PostPosted: Thu May 14, 2009 6:31 pm 
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Field Marshall
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Location: MT,USA
Darrin Black
During the commotion of finding the body Darrin had slipped through the crowd and dropped into the tunnel that led to the Guild,remembering direction from the informant.

Vincent O'Brien
Vincent turned to Jade "Why not have a bounty placed on his head,I know the Reaver's nest has some unsavory patrons."

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 Post subject:
PostPosted: Thu May 14, 2009 7:21 pm 
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(hey guys um i wont be able to play for a long time im moveng very soon so im going to be busy if the gm could take over my character until i get back that would be good thanks,
gresh)


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 Post subject:
PostPosted: Thu May 14, 2009 7:41 pm 
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Field Marshall
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Location: MT,USA
(No problem when do you think you'll be back?)

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 Post subject:
PostPosted: Thu May 14, 2009 7:46 pm 
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Prince
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Location: Lake Preston, SD
Jade Rose: The Archangel

Jade looks at Vincent, "The Reaver's Nest has a good reputation, but I can talk with Edmond. He'll be happy to feed us information if he sees or hears anything. I'd be more inclined to start my search at the Drunken Dwarf or the Pit, both of those places are known to attract scum."


(darkorkgresh,

I hope the move goes well for you. I've been in my house for about 5 years now, I think its the second longest I've ever been in one place. I feel for you, moving can be a pain.

How long do you think you will be gone for? A few days? A week? Two?

I'll have Gresh work at the Razor's Edge while you are gone. That way he can finish earning his extra sword, and at the same time let him earn a little extra coin.

I'll have Gob work on deciphering the map. I can have him chime in once in a while with a little new information so no one will forget he's arround.

Go a head and control your own characters until you leave, and thank you for the heads up about your absence.)


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PostPosted: Thu May 14, 2009 8:09 pm 
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Location: MT,USA
Darrin Black
Darrin moves along the passageway,coming to the rope ladder he climbed up into the room above.......

Vincent O'Brien
Vincent nods to Jade before turning looking around wondering if there was any items on the dead Assassin's bodies.

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 Post subject:
PostPosted: Thu May 14, 2009 9:14 pm 
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Georgi Voh Der Ban, The Nobleman's District

Georgi, satisfied that his victims are completely dead, sucks them dry of blood. Then, when he has had his fill, he grabs one of the woman's necklaces, one of the man's rings and a unknown amount of money(Guardian, can you tell me how much money he gets?) and then opening the windows of the terraced house, he climbs onto the edge of the balcony then jumps down into the crowded Nobleman's District. He then heads off in the direction of the Roulette Marketplace, determined to find the vampire he met on his first day in Roulette so he can kill him or pit him against Dagon.

(Guardian, Wilfrid has just given the map to Gob so he can try to read so I can't post with him yet)


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PostPosted: Thu May 14, 2009 10:20 pm 
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Location: Lake Preston, SD
Streets of Roulette

Georgi finds himself sticking to she shadows more and more as the sun rises. The hand full of gold and silver coins in his money purse rest heavily against his side.

(I'm not keeping close tabs on anyone's money. I figure everyone can take care of their basic needs with a little to spare, obviously if a character earns or steals extra money, they will have the option of buying larger items. If a player ever abuses my leniency on the issue, I'll have to start watching things closer.)


Gob: The Archangel

Gob catches himself watching Jade, a half smile on his face when the map is pushed before him. "Oh! Um, . . . I think I recognize, . . ." He glances up at Wilfred, then returns his attention to the map, rolling it flat on the deck and mumbling to himself as he tries to read the half-recognized symbols.

(Kind of weird running someone elses character, I feel like I just violated him. :? )


Assassin Guild: Hidden Chamber

Darrin enters the hidden room. The smell of rot and fear is every bit as thick as it was during his last visit. Only a single, small brazer lights the room, casting the chamber in a shadowey red glow.


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PostPosted: Thu May 14, 2009 11:20 pm 
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Location: MT,USA
Darrin Black
Darrin moved through the room,opening the door on the other side of the room.

Vincent O'Brien
Vincent began to search the Assassin's bodies.

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 Post subject:
PostPosted: Thu May 14, 2009 11:38 pm 
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Location: Lake Preston, SD
Assassins Guild

The far room is small, consisting of a bunk, a dresser and a small table with a chair. Weapons hang on every open space along the wall. Darrin sees his mask setting on the small table. It apprears that Darrin has found the Guildmasters personal chaimber.


The Archangel

Vincent searches the two dead assassin's bodies. He finds a wide assortment of weapons and a few coins, but nothing else of interest.


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