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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Fri Sep 04, 2009 6:10 pm 
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he must show you the rules if you want to see them i dont think the attacks pass on to the handlers and couldnt you panic it and kill it couldnt you use a dragon mage

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Mon Sep 28, 2009 10:44 pm 
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well i no longer have trouble with it, i lure it into my white lions while my DPs smash his coldones, Master and sorce, and then smash into is plank you beat it down lasts maybe a turn or 2 of combat

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Thu Oct 15, 2009 4:20 pm 
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The War Hydra is a titanic monster, a creature from the dark caverns below the Blackspine Mountains. It is a fearsome, scaled beast with many serpentine heads that belch smoke and fire and rend men with their sharp fangs. This box contains one War Hydra with handlers.


Well since I am not a profi in warhammer this is what I think of the hydra)
Hydra doesn't cost much and makes him the head of the army in my option)
He has a fire attacks, with strength equal to its actual wounds, with maximum of 5. Hi couses fear! And the beat thing he is a skirmisher. Put it in a forest and use it to attack in behind or will flank. The best thing is to use hydra in a battle vs. vamps, he will easily destroy owl zombies and zombie dogs. Hydra is a rear choice
War Hydra
M WS BS S T W I A Ld
War Hydra 6 4 0 5 5 5 2 7 6
Beastmaster 6 4 4 3 3 1 5 2 8

Equipment: The Beastmasters are armed with a Beastmaster's scourge and a hand weapon.
Special Rules: Eternal Hatred; 4+ Scaly Skin; Large Target; Terror; Fiery Breath; Regenerate; Monster and Handlers.
I have come across this post in the internet

HOW TO DEAL WITH A HYDRA WITH HIGH ELVES
Well, I was browsing through the anti-hydra tactics discussed over here previously and I came across a rather interesting use of Reavers (or any fast cavalry for that matter) : Large Monster hunting.

The reasoning is as follows: Buy a unit of five Reavers with a champion and a musician. Move behind the enemy hydra/stegadon/Greater Daemon, ending your move in a long 1×5 line, with the champion at the front. Charge the enemy in the rear next turn. The enemy can’t challenge, and can only attack the champion, thus netting a maximum of 1 CR. The Reavers have 3CR, and thus win by 2 (Rear + outnumber). Hopefully the enemy breaks and the Reavers can run them down.

What I like about this is that even if the Reavers fail to break the Hydra, they tie it up for a few turns at least, and should they survive and break, the hydra must pursue, back to the enemy deployment zone. This could even work against a large block of infantry with hatred.
Obviously only usable if the enemy can’t challenge.

What do you think about this idea? Workable?

I personally like it. It is simple and relies on a formation not some special trick or magical item that you would waste extra points on.

So in a game vs. nurgle hydras aren’t so great because they die quick with owl those poison attacks.

I tried may best in this, if you don’t like it don’t throw me to the high elves please)

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Thu Oct 15, 2009 7:07 pm 
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I hate it! *throws to high elves*[/sarcasm]

No, it was a pretty good article STEAM. Nice job!

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Thu Oct 15, 2009 7:11 pm 
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thanks power) i tryd my best)

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sat Oct 17, 2009 12:04 am 
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to Steam - how is it the hydra can fight only the champion of the reavers? no challenge possible, so it can fight as many models as it touches. It has greater base and so can fight several models, has 7 attacks with hatred and S5, it's gonna kill more than one reaver (I guess 3 at least...). And beastmasters will form the line like skirmishers and will also fight back, having 3 attacks each with hatred. They cannot be attacked themselfs due to hydra special rule. I guess all 5 reavers would be eliminated!


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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sat Oct 17, 2009 12:18 am 
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He means placing them single file,congo line style.

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sat Oct 17, 2009 11:59 am 
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Son Of Khaine wrote:
He means placing them single file,congo line style.


Sorry, I don't follow you


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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sat Oct 17, 2009 2:04 pm 
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Say R means Reaver,I think its a bad idea especially if you want to keep your friends.

R
R
R
R
R

Deploy like this means that you only have one model the enemy can engage,thus with enough guys behind you you can win of CR alone.

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sun Oct 18, 2009 4:38 pm 
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Oh I see. And when you put in front of the unit a champion, hydra cannot fight other models. Clever. It may be worth taking a standard, which will grant you another +1 CR in your favor.

Thanks for explaining!


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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sun Oct 18, 2009 5:52 pm 
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lol that is good

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sun Oct 18, 2009 8:42 pm 
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Hi STEAM. I'm afraid the logic of this approach is flawed. The hydra can slay more than 1 Reaver even if they are not in base contact because he is fighting the unit not a single champion at the front.

Nice try though (+1 rep for the effort).

PS. Please don't post unit point costs. Games Workshop don't like it and I know they visit once in a while.

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Sun Oct 18, 2009 9:37 pm 
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Sigmar wrote:
Hi STEAM. I'm afraid the logic of this approach is flawed. The hydra can slay more than 1 Reaver even if they are not in base contact because he is fighting the unit not a single champion at the front.


I have to oppose you. Every time there is a champion (or character) in a unit, ememy models touching champion and other models have to choose, either to fight champion or other models or have to say, how many attacks are directed against champion and how many against rank-and-file models. If they choose only to attack champion, excess wounds do not carry over to other models. If there is only champion touching hydra (example with reavers), hydra can fight only champion, excess wounds are wasted (it's not touching other models and therefore can not divide attacks between champion and other models). So hydra can get max +1 to CR for killind 1 model.


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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Mon Oct 19, 2009 2:23 pm 
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sigmar, i will try my best next time, and I will not post the point cost)

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 Post subject: Re: Hydras, are they really this hard?
PostPosted: Tue Oct 20, 2009 12:11 pm 
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You can also screen the Hydra by using a min unit of harpies or Witch Elves, only 50pts spent to stop people pewpewing your nice gribbly monster, then just chuck them out the way (or into the way hehe) and let the blood fly.

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