Kilidath wrote:
For the first thank i am thinking of going combat heavy rune of swiftness and 2 runs of fury and running him with a great wepon though i am tempted to try and take run of fire for taking on the hydra.
If you put a rune on a GW it becomes a HW so loses the +2. Better option would be GW, MR Kragg Grimm, RO Fire - S6 Flaming
Kilidath wrote:
for the BSB i'm not sure on, possibly rune of courage(immune to fear and terror) or rune valaya (+2 to dispell) I have never field a BSB before
If you take a unit of longbeards you can give RO Courage to them, allowing you to put MR Gromil on BSB giving him a 1+ AS. If you give him a Runic banner he loses everything else and goes in with a 4+ AS. RO Valaya is an interesting choice.
Kilidath wrote:
Runesmith possibly 3 rune of spell bring (dispell scroll) or spell eater rune(on a 4+ the wizzard looses this spell) and spellbring rune as the is a nasty spell the makes each madel take a Strenth test which useually kill 7-% ooh my elf units
2 x RO Spellbreaking would be enough, as you will have 5 DD - 4 for army +1 for Runesmith (only get +2 with a Runelord). Leaves you 25 pts to give Runesmith some protection and a runic weapon.
Kilidath wrote:
Cannon would have rune of burning.
You have to have the RO Forging on a cannon, and an Engineer. RO Forging is pretty much mandatory for any Dwarf Cannon
Kilidath wrote:
full command with the warrior and with the miners if i take them. Leave the ranged naked apart from shields.
Sweet, musicians with Ranged is a good idea can help them stick around longer.
Kilidath wrote:
I'm hoping that i don't get first turn, simply becasue he wont be in range with his RxB and so long as he moves then i can shoot them with out having to move any of my force in turn one. but i dunno whether to waste a wound of shooting on his RXB of go other more dangerous things.
If your worried about shooting how about putting MR Grungi on BSB gives you 5+ WS vs. Shooting.