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VS nurgle Dont use a EOTG against mortal nurgle. He will use that default magnifecent buboes sniping spell and take out your priest super early. Also, pit of slime wreaks havoc on stegadons. Maybe a oldblood on a carnosaur to go daemon prince hunting? nurgle mortals can be very tuff but as with all chaos you need to focus on thier characters if you can. Also a slaan with bane head and lore of death to try and snipe his heroes with steal soul maybe? yea the skinks lose alot of thier shooting power and should be used to redirect charges and annoy against him and to march block. Also, SALAMANDERS!! they are great against chaos warriors. Also, mark of nurgle is the most expensive mark so you should be outnumbering him by alot atleast.Saurus with spears can go toe to toe with warriors so maybe lots of blocks of them. I would actually be very careful flanking with skinks against chaos warriors... maybe possibly worth it if you have a krox in there to do a kill or two. Remember, the skinks will give you full rank bonus and provide +1 flank and probably +1 outnumber for a total of +4/5, but if the chaos guys can kill that many t2 skinks then their advantage is completely negated. Not only that, if they manage to kill more then you are better off without the skinks there at all. Depends on what he equips them with, you are facing a potential 8 s4 attacks on the flank if he had 3 ranks, or 12 attacks from the same unit if he equipped them with 2 hand weapons. Maybe more if he shifts a unit champ or character there for the easy kills. You definitely need to weigh it up. Hand weapon+shield kills 3.7 skinks on mean rolls. 3 ranks down, flank, outnumber, it's totally worth it most times, assuming you kill no one. (.18 skinks kill a guy) (.7 from the krox) So yeah, they are generally helpful. Nurgle makes the Kroxigor much less effective, but has no effect on skinks slappery. Furthermore, it should be noted that not everyone takes 20 man blocks of warriors, people often use 15 or even 10 because they are expensive. (so less attacks)
Where skinks REALLY help is when charging the flanks of cavalry. You win by 2 even if they kill 3 people. Note that with the skinks as mentioned above with the hypothetical Kroxigor and tons of skinks, they will win by nearly 2 even against a nurgle block of 20 guys if all goes to the statistical mean. Further, skinks become very strong if you play with clipping rules instead of sliding (ask your tourney mod or your opponent). If you wing them on the side and only touch 1-2 guys the skinks can topple those nurgle guys real bad.
Further, unlike the slaanesh boyz, nurgleoids are still subject to fear, and hence, can get clowned by kroxigor's roar. A Kroxigor lives forever, but not so little skinks, painted clubs and giant rings make way for other things some fine day it'll happen, where nurgle rolls a 12, and the chaos guy will place his boys upon a forgotten shelve, and that player will be seen no more, and puff the mighty kroxigor will cease his fearless roar.
_________________ In a climactic showdown, Malekith defeated Caledor in single combat over the Field of Maledor; the pair duelled in the sky on the backs of dragons . Malekith slew Caledor's steed and he fell from the skies.
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