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Warhammer routing /pursuing rules question

 
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Sigmar
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PostPosted: Wed Jul 16, 2008 1:41 pm    Post subject: Warhammer routing /pursuing rules question Reply with quote

Last weekend we had a situation where a number of units were routing (my opponenets thankfully !) and my pursuers actually caught up with a different routing unit (unit 2) that the one it was pursuing (unit 1 - which fled through unit 2).

We agreed that unit 2 would be destroyed.

Is that correct ?

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cbrown19d
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PostPosted: Wed Jul 16, 2008 8:43 pm    Post subject: Reply with quote

You know I would have engaged them as if they were a new unit entering melee. I am sure I am mistaken Smile That is the way I would have done it.
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Sigmar
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PostPosted: Fri Jul 18, 2008 4:43 pm    Post subject: Reply with quote

yep, that was the second option. The unit that was caught was however already routing from a different combat and had not rallied so we assumed it would be destroyed as though it was cuaght be the unit it originally routed from.

I just wondered if anyone else had experienced the same or similar situation before.

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dims
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PostPosted: Fri Jul 18, 2008 7:28 pm    Post subject: Reply with quote

In fact, the fleeing unit automatically flees another 2D6" (or 3D6" for faster units), as the rules state (pg. 45, pursuit into fresh enemy):
"It sometimes happens that pursuers move so far that they hit a fresh enemy unit. (....) This is treated as if it were a new charge.(...) the unexpectdly charged unit can only respond to the charge by holding or fleeing."

The unit is fleeing, and fleeing units can ONLY respond with a Flee. If they move insufficient to outrun the chargers, they are still destroyed!
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Sigmar
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PostPosted: Tue Jul 22, 2008 12:49 pm    Post subject: Reply with quote

ah-ha, thanks very much dims I missed that.

It doesn't seem quite right though. I'm sure that the fleeing unit should be treated as though it had been caught by it's original pursuers. Afterall, the unit is still fleeing and exposed to risk of being caught with their backs turned.

I'll respect the rules and In future I will move the routers another 2D6 and the chargers their full charge range.

Thanks again dims.

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PostPosted: Sat Aug 02, 2008 6:52 am    Post subject: Reply with quote

Yeah, I understand your idea, and I would also soooo much liked it to be so - heavens knows I have encountered such an opportunity often - but it should not be so. The trick is that you work out one combat, and at the end of that combat the fleeing unit is considered in a state of 'fleeing', instead of 'fleeing from combat'. THEN you work out the next combat.

Well, always glad to be of service Smile
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scurrdi
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PostPosted: Sat Aug 02, 2008 1:44 pm    Post subject: Reply with quote

Dims is correct in all accounts. Thats how in the new edition multiple charges can be devastating!
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Sigmar
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PostPosted: Sun Aug 03, 2008 5:29 pm    Post subject: Reply with quote

Thanks guys, it's nice to know I have somewhere to come for some educated answers.

When I have posted such questions on Warser in the past I get 20 replies, a lot of which are different and it can take a while for a consensus to emerge (it sometimes starts a round of abuse aswell !)

Thanks for your help.

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scurrdi
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PostPosted: Mon Aug 04, 2008 4:05 pm    Post subject: Reply with quote

No problem Sigmar, that's one of the reasons were here. Help out everyone with their questions and concerns!
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