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 Post subject: Tomb Kings Rumors.....
PostPosted: Fri Oct 30, 2009 8:38 am 
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Few rumors about Tomb Kings for this time. Just recently, one guy from our local GW store told me that Tomb Kings are going to get new Army Book somewhere in 2010, but no word on precise schedule. The expected changes are going to be focused on re-deploying existing units over the sections of the book, without adding new ones. Also, a bunch of new characters will appear, some of them opening new possibilities for army construction. As for the models, both Skeleton Warriors and Tomb Guards are going to be redesigned, the latter appearing in plastic like recent VC Grave Guard. Additionally, Bone Giant is told to be more potent creature. And that's all, not too much details in fact... What do you think, is all these probable? Have anybody heard something similar? I'm interested in this army since I bought at a bargain price some large unpainted force of these bony guys to try Army Painter products on them...
Friday, July 17, 2009
Quote:
Author: Magiler o
Website: http://magiler.blogspot.com/2009/07/tomb-kings-rumors-new-army-book-in-2010.html


It's a bit old but useful....

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Fri Oct 30, 2009 8:52 am 
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I think it is reasonable considering Beasts of Chaos is probably due 1st quarter 2010 that they would look at TK in the second half of the year. I'd hold out hope for a new Dogs of War list but I imagine that GW is looking to keep that one on the back burner.

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Fri Oct 30, 2009 9:22 am 
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yeah ive heard Tomb Kings are on the soon to be list. Pretty much exactly what youve said but they reckon theyl make more resistant ushabti. new characters seems to be what most people agree is definitely on the cards.

Thanks for the post, an tell us if you hear any more.

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Fri Oct 30, 2009 2:33 pm 
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I heard that they will be stronger than vamps

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Sat Oct 31, 2009 1:13 am 
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Some more rumors I found.

Quote:
*Tomb Kings/Princes mounts: Will be able to FINALLY ride a Skeletal Steed! Also strange rumor of an "old style" Carrion mount...

*New Character: Supposedly a "Construct" type, much like an Ushabti or the such! Only Hero level... (Bone Giant Hero I reckon - Ol)

*Sphinx: Rules and sculpts aren't easy. But, if it happens, it'll take up a Rare slot, have Anti-Magic rules, and be more "defensive" then the Bone Giant.

*Ushabti: Upgrades such as Champs, and weaponary were mentioned...

*Bone Giants: Equipment/weaponary upgrades almost a definite! Sprue suppose to be well "furbished".

*Casket of Souls: No longer will take up a Rare...and optional rule to Target one enemy unit, and roll 3d6 vs their LD! I'm hoping this is incorrect...

*Curse: Killing a King will be more painful then a Prince, and not sure it'll have anything to do with LD tests...

*Tomb Swarms: No longer 0-1 of course...

*Tomb Guard: Optional weapon upgrades, Halberds with hvy Armor? Doesn't quite make sense...but who knows...

*Magical Items: Old style of Banner of the Hidden Dead/Legion will be back! Around 125pts, but will allow you to take any point sized unit (from set units) and have them appear at the START OF THE TURN!!! Thus a Charge will be available to the unit...coupled with Ikon of Rakaph, this is potentially the "one hit wonder". Much better Talismans and Arcane Items, some Weapons, Armor will probably stay much as is.

*Icon Bearer: Will get a "My Will Be Done..." Rule, but only affects Movement I believe...and an increase in his stats! (Wight King?)

Posted by: fatolaf
Website: http://ogforum.co.uk/index.php?topic=202.0

Quote:
Distant news on an updated Tomb Kings Army Book has reached me, GW are currently looking to cast some fresh light on the dry ones ! The main developemnet is likely to be an increase in the number of Priests that can be deployed, possibly up to six (1 per unit) to increase the number of concurrent incantations on the table.

I am guessing this will be released late 2009 along with some new plastics in a similar way to the recent launches.

Keep a wary eye on the deserts !

Posted by: Fat Monkey
Website: http://www.warseer.com/forums/showthread.php?t=172982

warseer.com/rumours wrote:
Upcoming known army books (in order)
Skaven (late 2009)
Beasts of Chaos (early 2010)
Tomb Kings (first half 2010?)

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Sat Oct 31, 2009 1:47 am 
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hero lvl construct: maybe a sphinx? they are in the tomb kings background

the tomb kings plastics are fine already arent they? i like the skeleton warriors box


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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Sat Oct 31, 2009 9:22 am 
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well I just want to see them in 2010

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Sat Oct 31, 2009 8:42 pm 
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STEAM wrote:
I heard that they will be stronger than vamps


Oh dear god no... (surely GW has learnt from the mistakes of the VC and DoC lists).

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Wed Nov 25, 2009 12:11 pm 
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It looks like some more Tomb King rumours might be circulating. I'll do a trawl at the weekend to see what I can find out, unless someone else gets there before me ;)

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Wed Nov 25, 2009 9:24 pm 
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TK really only have two holes. Their magic phase, and their character choices. the magic phase is the big one. They can't summon faster than about half the armies can dispel at this point. A melee centric VC army probably has more and better summoning power due to the 2PD for an army, the nice PD saver bound items, and the corpse cart effect(s). They need a pretty hefty magic phase bump to keep them able to recycle their troops- especially in today's current meta game what with all the Dispel Dice people seem to take v All Comers.

The other hole is in their characters. Few choices. During a time when character power was being knee-jerk squashed right after Hero Hammer 5th Ed. Those will get a boost, hopefully. Setra is soooo tantalizing in a making-your-buds-say-WTF?!?!?! kind of way. Khalidda never really floated my boat though. An evaportating short ranged poison toting gun line doesn't strike me as tactically flexible enough.


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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Wed Nov 25, 2009 9:37 pm 
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just to get this sorted:

beasts, WE, bretts, dwarves, TK are all over due a new army book.

tomb kings do need all the upgrades said. they are owned in the magic phase and i think there ways of casting are terrable

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Sun Nov 29, 2009 9:46 pm 
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Some more rumours about the Tomb Kings book. This time from Warseer via the Hogs of War:-

"New Tomb Kings will be out in May 2010. So they will be the last armybook before 8th edition.

I will list up the information he gave me in the following, text in italic are my personal comments on it. Where I write nothing about a unit, it means that either the unit stays as it is or my source had no information about any changes. “Will stay the same” means that the rule or unit would stay unchanged.

Edit: My source didn't know anything about any new units but as he isn't a game designer himself that doesn't mean that there will be none. Personally I am quite shure that there will be at least new miniatures for the skeletons but that is just gessing, I have not heard anything about it.

Undead rule:
- Will stay the same in principle but you may take a stand&shoot reaction now.
That one was expected since the banshee may stand&shoot as well.

Magic:
- Will also stay the same with some minor changes:
-- Incantation of summoning reanimates D6 / 2D6 wounds
-- Tomb princes have 6” range like tomb kings
-- Tomb kings and princes have the option to generate dispel dice and energy dice (dispel spells in play only)
Pft... the adjustment in effectiveness of the incantations is ok, it should be level with the vampire one this way. Princes range is good. Dispell dice for Kings and Princes? Great, I only hope it won't be overpriced.

Undead construct rule:
- Will stay the same

“It came from below…” rule:
- Will stay the same

The curse:
- Will stay the same

Casket of souls
- Will have three different incantations to choose:
-- One incantation healing D3 wounds of all friendly units and characters on the field
-- One incantation similar to the current one
-- One incantation moving D3 units
- Will grant a ward save to it’s crew and attached priests
That sounds great!

Tomb prince:
- Magic changes, see above
- Strength 5
- If a tomb prince is the general you may take one unit of chariots as a core unit
- May be given the battle standard
Looking at the Scar Veteran S and T5 for heros was to be expected. Battle standard for the prince is great.

Battle standard bearer:
- New name (unknown to me)
- May be given the battle standard but may be used without as well
- May ride on a skeleton horse or in a chariot
- No magic
- Killing blow
- WS5, S4, T4, A3
A simple fighting hero without magic and an avarage profile. Ok, especially for friendly games with limited magic but I think the Prince will stay the better choice.

Skeleton warriors:
- Wear light armour without further costs
Decrease of one point would have been better but better than nothing.

Skeleton light horsemen:
- May be given light armour
- May be given Spears and Shields
That shoud give us some interesting taktical options.

Skeleton heavy horsemen:
- Are out!
I won't bemoan the loss of them.

Tomb Guard:
- 9(!) points/model
All right, Grave Guard cost 10 (?) points/model. And they have heavy armour and can make march movements... 9 points is ok I think.

Ushabti:
- 4+ armour save (including undead construct)
- 5+ ward save
- M6
- 55 points/model
That should make Ushabti usable. Not more but usable.

Carrions:
- S4
- Cheaper
Stronger and cheaper? Great!

Tomb scorpion:
- more expensive (about 100 points)
- 5 wounds (!)
Wow, the most extrem change I think. Scorpions with unit size 5 will be nasty!

Bone Giant:
- equipment options (similar to Warhammer chronicles)
The options have been a baublery in the past, they will stay a baublery in the future.

Screaming Skull Catapult:
- Every model touched is hit, not only on 4+.
The way it is in the Skaven book. Maybe a hint of what to come in the 8th edition rule book?"

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 Post subject: Re: Tomb Kings Rumors.....
PostPosted: Mon Nov 30, 2009 9:21 am 
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I have posted the same in the Warhammer Fantasy Battle chat :)

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